Fixes for textures only ground blending mode#970
Fixes for textures only ground blending mode#970Jin-Jiyunsun wants to merge 13 commits into117HD:masterfrom
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…nd blending mode, mostly cobbled or brick paths
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Hmm, this issue is apparently caused by the material brightness set here, which bleeds into the snow because texture blending is effectively material blending: {
"name": "WINTER_JAGGED_STONE_TILE_LIGHT",
"parent": "WINTER_JAGGED_STONE_TILE",
"brightness": 1.825
},Arguably it is correct behaviour, and I don't think it can be fixed in code without some crazy hacks, so our best option I think is to fix this by making these tile overrides shift the brightness instead of having the material do it. |
This should be fixed now but I cant confirm if it interferes with the original blending mode until the bug which makes |
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Pairs with #969
Winter not fixed yet seems like there's still some colour blending going on somehow